Good afternoon.

Welcome to the archive. I build systems, gadgets, and experiments that do not always fit neatly into one box.

Projects

16 project cards arranged into working families, with smaller ideas nested where they belong.

Ludo Field Systems

Venue ops, live participation, pop-up networks, and the practical kit around real-world crowds.

3 projects
Switchboard Comms

Personal PABX, Relay iOS client, Operator backend, Twilio routing, Hermes voice bridge work, and Cue folded in as queue-native follow-up.

1 project
Orbit & Halcyon

Calm social space, spatial memory, and interfaces where tools feel like objects with presence.

3 projects
Stor Memory Stack

Local-first memory, capture, and Adlerian local AI running on the Orange Pi mini rack.

2 projects
Sol Field Power

Radial solar awnings and off-grid power objects for rigs, transporters, and quiet field work.

1 project
Canned Laughter

A standalone comedy object: small, physical, purple, and completely unserious in the best way.

1 project
Capture & Wearables

Small personal objects for seeing, remembering, and switching modes.

2 projects
Money & Civic Rails

Payment systems, early access, and public-good economics, with Early Bird nested inside Dollarydoos.

1 project
Archive / Back Burner

Ideas kept for provenance, but no longer presented as current work.

2 projects
Ingredients

Keeping the experiments coherent.

AFUGR can wander a bit, which is mostly the point. But the work still needs a centre of gravity.

Concept

The reason to start. Usually a problem, a curiosity, or some small frontier itch that feels worth chasing.

Materials

Whatever makes it real. Plastic, metal, cardboard, RLCD panels, code, 3D-printed parts, dead ends, and things I probably should have measured twice.

Behaviour

How it feels in use. Fast, quiet, rugged, playful, stubborn, precise. What something does matters, but so does how it behaves while doing it.

Form

The physical result. Simple, honest, a bit industrial. Built to be handled, repaired, tossed in a bag, and taken somewhere real.

System

How the pieces join up. Kits, instructions, firmware, parts, and patterns that can be reused. Each experiment should make the next one easier to start.

Field Notes

The memory of the work. Observations, sketches, diagrams, misfires, fixes, and improvements. The notes stop the project becoming vibes.

Together, these pieces keep AFUGR practical without sanding off the weirdness.

Get in touch

Have a project in mind, or just want to chat about systems, hardware, or experiments?