Good afternoon.

Welcome to the archive. I build systems, gadgets, and experiments that do not always fit neatly into one box.

Projects

A map of 16 active, nested, and archived experiments, grouped by the systems they naturally feed.

Ludo Field Systems

Venue tools for real crowds: visitor wallets, live participation, pop-up networks, and the practical kit that keeps a day moving.

3 entries
Switchboard Comms

Personal comms infrastructure: routing, ringing, answering, and queue-native follow-up folded into one calmer system.

1 entry
Orbit & Halcyon

Spatial memory, calm social space, and interfaces where software behaves more like objects you can place, revisit, and trust.

3 entries
Stor Memory Stack

Local-first memory and capture, with a small psychology assistant running close to the hardware rather than out in the fog.

2 entries
Sol Field Power

Radial solar awnings and off-grid power objects for rigs, transporters, and quiet field work.

1 entry
Canned Laughter

A standalone comedy object: small, physical, purple, and completely unserious in the best way.

1 entry
Capture & Wearables

Personal objects for seeing, remembering, and changing modes without turning every moment into an app session.

2 entries
Money & Civic Rails

Payment systems, early access, and public-good economics, with supporter benefits nested inside the money rail.

1 entry
Archive / Back Burner

Older ideas kept for provenance and pattern-matching, without pretending they are still at the front of the bench.

2 entries
Ingredients

Keeping the experiments coherent.

AFUGR can wander a bit, which is mostly the point. But the work still needs a centre of gravity.

Concept

The reason to start. Usually a problem, a curiosity, or some small frontier itch that feels worth chasing.

Materials

Whatever makes it real. Plastic, metal, cardboard, RLCD panels, code, 3D-printed parts, dead ends, and things I probably should have measured twice.

Behaviour

How it feels in use. Fast, quiet, rugged, playful, stubborn, precise. What something does matters, but so does how it behaves while doing it.

Form

The physical result. Simple, honest, a bit industrial. Built to be handled, repaired, tossed in a bag, and taken somewhere real.

System

How the pieces join up. Kits, instructions, firmware, parts, and patterns that can be reused. Each experiment should make the next one easier to start.

Field Notes

The memory of the work. Observations, sketches, diagrams, misfires, fixes, and improvements. The notes stop the project becoming vibes.

Together, these pieces keep AFUGR practical without sanding off the weirdness.

Get in touch

Have a project in mind, or just want to chat about systems, hardware, or experiments?